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Here are the top ten articles for the Role Playing Games Site! These rankings are live and get reset at the beginning of each month, so check back often to see what your fellow visitors are most interested in!
1. Solo Adventuring In RPG Campaigns
What's it like gaming with a small group? More precisely, what's it like gaming with one player and one DM? I've had the chance to play and run this type of game many times and I can tell you, it's got ups and downs. Precisely which ups and downs are what this article describes.
2. Labyrinths & Lycanthropes Review
Labyrinths & Lycanthropes is a game that puts the old school in old school dungeon crawl, but without the complex rules of modern tactical RPGs.
3. Populating Your World With Somebodies
Portraying the rest of the world surrounding the party can seem quite the daunting task. You don't want it to seem dull yet you might not know who the characters will interact with. Instead of crafting each person or assuming people insignificant to the adventure are the same, make “types.”
4. Secret Organizations and Potential Masterminds
Threading any given object or NPC into a campaign means that it can be destroyed by the party. Never introduce anything in the hopes that it won't be trampled underfoot – no matter how unlikely that is. How then does one create a secret organization within the world the PCs occupy?
5. DaVinci Code Style Puzzles in D&D
Learn how to use exciting puzzle encounters to make your players chomp at the bit for the next clue.
6. Witch Girls Adventures Review
Witch Girls Adventures is a role playing game designed for girls ages 11 and up. Role playing parents with daughters will want to take a good look at this one.
7. Tips for Call of Cthulhu Campaigns
Call of Cthulhu lends itself more to horrific one-shots, yet a campaign can be fun, too. Here are some tips on running a great campaign.
8. The 3.x Open Game License
Do you need a new system for your group? Have you encountered the "Open Game License" from Wizards of the Coast? This one's free and has a whole lot of "Open Game Content." Here's an introduction to how the license works and a simplified explanation of product identity.
9. Villains We Love to Hate
Back-alley grunts stealing purses and lives; crazed scientists engineering their own mockery of life; alleged allies who manipulate those who trust them; people who have given up on life and want everything in the world to end: Four villain archetypes you could be using in your campaign!
10. Simple Riddle Composition for DMs
Have you designed the perfect dungeon but lack a puzzling riddle? Do your players love intellectual challenges but you can't just put in a riddle you find on the internet? This guide will show you a quick and simple way of making your own riddles to perplex your players!
Be sure to visit the Role Playing Games Archives for all the articles!
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